pub struct BindGroupLayout {
pub label: String,
pub builder: BindGroupLayoutBuilder,
}Expand description
Structure for a bind group layout. Stores the layout description and builder data.
Fields§
§label: String§builder: BindGroupLayoutBuilderImplementations§
Source§impl BindGroupLayout
impl BindGroupLayout
Sourcepub fn new(
label: &str,
build_func: impl FnOnce(&mut BindGroupLayoutBuilder),
) -> Self
pub fn new( label: &str, build_func: impl FnOnce(&mut BindGroupLayoutBuilder), ) -> Self
Create a new bind group layout.
§Arguments
label- The label of the bind group layout. Note that this label is only for GPU debugging purposes and is only used if GPU debugging is enabled.build_func- The function to build the bind group layout.
Sourcepub fn empty() -> Self
pub fn empty() -> Self
Create a dummy empty bind group layout. This can be used for render bindings that don’t need a bind group.
Sourcepub fn build(
&self,
instance: &RenderInstanceData<'_>,
) -> Result<WgpuBindGroupLayout, RenderError>
pub fn build( &self, instance: &RenderInstanceData<'_>, ) -> Result<WgpuBindGroupLayout, RenderError>
Trait Implementations§
Source§impl Clone for BindGroupLayout
impl Clone for BindGroupLayout
Source§fn clone(&self) -> BindGroupLayout
fn clone(&self) -> BindGroupLayout
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for BindGroupLayout
impl RefUnwindSafe for BindGroupLayout
impl Send for BindGroupLayout
impl Sync for BindGroupLayout
impl Unpin for BindGroupLayout
impl UnwindSafe for BindGroupLayout
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