Expand description
Pipeline and bind-group construction utilities.
render_pipeline: WGSL vertex/fragment pipelines with depth, topology, and push constants.compute_pipeline: WGSL compute pipelines with bind groups and push constants.bind_group: builders for layouts and concrete bind groups aligned to WGSL bindings.
Re-exports§
pub use bind_group::*;pub use compute_pipeline::*;pub use render_pipeline::*;
Modules§
- bind_
group - Bind groups bind buffers, textures, and samplers into a shader-visible layout.
- compute_
pipeline - Compute pipeline module.
- render_
pipeline - Render pipeline module.