pub struct MeshLoaderSettings {
pub label: String,
pub use_ssbo: bool,
}Expand description
Settings for loading a mesh asset while creating a Mesh.
Fields§
§label: String§use_ssbo: boolShould the vertices and indices be in the SSBO mesh buffers? Defaults to true. If false, separate vertex and index buffers will be created.
Trait Implementations§
Source§impl Default for MeshLoaderSettings
impl Default for MeshLoaderSettings
Source§impl<'de> Deserialize<'de> for MeshLoaderSettings
impl<'de> Deserialize<'de> for MeshLoaderSettings
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for MeshLoaderSettings
impl RefUnwindSafe for MeshLoaderSettings
impl Send for MeshLoaderSettings
impl Sync for MeshLoaderSettings
impl Unpin for MeshLoaderSettings
impl UnwindSafe for MeshLoaderSettings
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