pub struct TerrainBuffer;Expand description
Struct to hold the terrain uniform layout description.
Implementations§
Source§impl TerrainBuffer
impl TerrainBuffer
Trait Implementations§
Source§impl Clone for TerrainBuffer
impl Clone for TerrainBuffer
Source§fn clone(&self) -> TerrainBuffer
fn clone(&self) -> TerrainBuffer
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for TerrainBuffer
impl Debug for TerrainBuffer
Source§impl Default for TerrainBuffer
impl Default for TerrainBuffer
Source§fn default() -> TerrainBuffer
fn default() -> TerrainBuffer
Returns the “default value” for a type. Read more
Source§impl RenderData for TerrainBuffer
impl RenderData for TerrainBuffer
Source§impl TypePath for TerrainBuffer
impl TypePath for TerrainBuffer
Source§fn type_path() -> &'static str
fn type_path() -> &'static str
Returns the fully qualified path of the underlying type. Read more
Source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
Returns a short, pretty-print enabled path to the type. Read more
Source§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
Source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
Source§impl VisitAssetDependencies for TerrainBuffer
impl VisitAssetDependencies for TerrainBuffer
fn visit_dependencies(&self, visit: &mut impl FnMut(UntypedAssetId))
impl Asset for TerrainBuffer
Auto Trait Implementations§
impl Freeze for TerrainBuffer
impl RefUnwindSafe for TerrainBuffer
impl Send for TerrainBuffer
impl Sync for TerrainBuffer
impl Unpin for TerrainBuffer
impl UnwindSafe for TerrainBuffer
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