pub struct SwapchainFrame {
pub data: Option<RenderTexture>,
}Expand description
Resource storing the current swap chain frame. This is used to store the current frame that is being rendered to, so that it can be accessed by the render graph and the present system. It is wrapped in an Option because there may not be a frame available at all times (e.g. when the window is minimized). It is also wrapped in a resource to avoid borrowing issues when accessing it from different systems.
Fields§
§data: Option<RenderTexture>Trait Implementations§
Source§impl Default for SwapchainFrame
impl Default for SwapchainFrame
Source§fn default() -> SwapchainFrame
fn default() -> SwapchainFrame
Returns the “default value” for a type. Read more
impl Resource for SwapchainFrame
Auto Trait Implementations§
impl Freeze for SwapchainFrame
impl !RefUnwindSafe for SwapchainFrame
impl Send for SwapchainFrame
impl Sync for SwapchainFrame
impl Unpin for SwapchainFrame
impl !UnwindSafe for SwapchainFrame
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