pub struct SelectionAreaMaterial {
pub label: String,
pub color: Color,
pub uniform_buffer: Option<Handle<Buffer>>,
}Expand description
A flat, alpha-blended material used to draw the RTS-style ground selection decal (the drag-rectangle highlight) on top of the terrain.
Fields§
§label: String§color: Color§uniform_buffer: Option<Handle<Buffer>>Trait Implementations§
impl Asset for SelectionAreaMaterial
Source§impl Clone for SelectionAreaMaterial
impl Clone for SelectionAreaMaterial
Source§fn clone(&self) -> SelectionAreaMaterial
fn clone(&self) -> SelectionAreaMaterial
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Default for SelectionAreaMaterial
impl Default for SelectionAreaMaterial
Source§impl RenderBinding for SelectionAreaMaterial
impl RenderBinding for SelectionAreaMaterial
type Params = Res<'static, AssetServer>
Source§fn describe(
&mut self,
asset_server: &SystemParamItem<'_, '_, Self::Params>,
builder: &mut RenderBindingBuilder,
)
fn describe( &mut self, asset_server: &SystemParamItem<'_, '_, Self::Params>, builder: &mut RenderBindingBuilder, )
Describes the render binding. This is used to specify the
RenderData that should be used to create the bind group layout and bind group entries, and to specify the binding index for each buffer and texture.Source§fn label(&self) -> &str
fn label(&self) -> &str
Whether the gpu asset should be recreated. This is called every frame. The default is to never recreate (None).
Source§fn has_dependencies(&self) -> bool
fn has_dependencies(&self) -> bool
Whether this render binding has any dependencies on render data. By default, false.
Source§impl TypePath for SelectionAreaMaterial
impl TypePath for SelectionAreaMaterial
Source§fn type_path() -> &'static str
fn type_path() -> &'static str
Returns the fully qualified path of the underlying type. Read more
Source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
Returns a short, pretty-print enabled path to the type. Read more
Source§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
Source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
Source§impl VisitAssetDependencies for SelectionAreaMaterial
impl VisitAssetDependencies for SelectionAreaMaterial
fn visit_dependencies(&self, visit: &mut impl FnMut(UntypedAssetId))
Auto Trait Implementations§
impl !RefUnwindSafe for SelectionAreaMaterial
impl !UnwindSafe for SelectionAreaMaterial
impl Freeze for SelectionAreaMaterial
impl Send for SelectionAreaMaterial
impl Sync for SelectionAreaMaterial
impl Unpin for SelectionAreaMaterial
impl UnsafeUnpin for SelectionAreaMaterial
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impl<T> BorrowMut<T> for Twhere
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Mutably borrows from an owned value. Read more
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