pub struct OutlineMaterial {
pub label: String,
pub color: Color,
pub thickness: f32,
pub uniform_buffer: Option<Handle<Buffer>>,
}Fields§
§label: String§color: Color§thickness: f32Outline width, as a fraction of the view depth (constant width on screen).
uniform_buffer: Option<Handle<Buffer>>Trait Implementations§
impl Asset for OutlineMaterial
Source§impl Clone for OutlineMaterial
impl Clone for OutlineMaterial
Source§fn clone(&self) -> OutlineMaterial
fn clone(&self) -> OutlineMaterial
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Default for OutlineMaterial
impl Default for OutlineMaterial
Source§impl RenderBinding for OutlineMaterial
impl RenderBinding for OutlineMaterial
type Params = Res<'static, AssetServer>
Source§fn describe(
&mut self,
asset_server: &SystemParamItem<'_, '_, Self::Params>,
builder: &mut RenderBindingBuilder,
)
fn describe( &mut self, asset_server: &SystemParamItem<'_, '_, Self::Params>, builder: &mut RenderBindingBuilder, )
Describes the render binding. This is used to specify the
RenderData that should be used to create the bind group layout and bind group entries, and to specify the binding index for each buffer and texture.Source§fn label(&self) -> &str
fn label(&self) -> &str
Whether the gpu asset should be recreated. This is called every frame. The default is to never recreate (None).
Source§fn has_dependencies(&self) -> bool
fn has_dependencies(&self) -> bool
Whether this render binding has any dependencies on render data. By default, false.
Source§impl TypePath for OutlineMaterial
impl TypePath for OutlineMaterial
Source§fn type_path() -> &'static str
fn type_path() -> &'static str
Returns the fully qualified path of the underlying type. Read more
Source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
Returns a short, pretty-print enabled path to the type. Read more
Source§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
Source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
Source§impl VisitAssetDependencies for OutlineMaterial
impl VisitAssetDependencies for OutlineMaterial
fn visit_dependencies(&self, visit: &mut impl FnMut(UntypedAssetId))
Auto Trait Implementations§
impl !RefUnwindSafe for OutlineMaterial
impl !UnwindSafe for OutlineMaterial
impl Freeze for OutlineMaterial
impl Send for OutlineMaterial
impl Sync for OutlineMaterial
impl Unpin for OutlineMaterial
impl UnsafeUnpin for OutlineMaterial
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
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Converts
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