Crate wde_camera_controller

Crate wde_camera_controller 

Source
Expand description

A collection of camera controllers for Bevy.

This crate provides a set of camera controllers that can be easily integrated the applications. It includes a:

To use the camera controllers, simply add the corresponding controller component to your camera entity. For example, to use the ThirdPersonController, you can spawn a camera entity like this:

commands.spawn((
   Transform::from_xyz(0.0, 2.0, 6.0).looking_at(Vec3::ZERO, Vec3::Y),
   ActiveCamera,
   ThirdPersonController::default(),
));

Structsยง

CameraControllerPlugin