pub type SurfaceTexture = SurfaceTexture;Expand description
Surface texture.
Aliased Type§
pub struct SurfaceTexture {
pub texture: Texture,
pub suboptimal: bool,
/* private fields */
}Fields§
§texture: TextureAccessible view of the frame.
suboptimal: booltrue if the acquired buffer can still be used for rendering,
but should be recreated for maximum performance.