wde_renderer/assets/meshes/
mod.rs

1//! This module contains built-in meshes that can be used for rendering.
2//! These include simple geometric shapes such as planes, cubes, and capsules. Each mesh is defined with its own vertex and index data, and can be easily instantiated and rendered in the scene.
3
4mod capsule;
5mod cube;
6mod plane;
7
8pub use capsule::*;
9pub use cube::*;
10pub use plane::*;